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Tutorials: Architecture approaches
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02-15-2013, 01:38 AM
(This post was last modified: 02-15-2013 02:01 AM by Fonte Boa.)
Post: #1
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Tutorials: Architecture approaches
Tutorial about how to use an Image Plane as reference to build an architectural model, keeping the geometry clean, without coincident vertices and unique (by welding the parts).
Main commands used: (1) (Vertex, Edge, Face)|Flatten (mmb click) step1: define the direction step2: define a limit (2) Vertex|Plane Cut (rmb click) step1: define the faces/objects to be cut step2: define an axis perpendicular to the wanted cut (3) Body|Weld __________________________________ http://www.youtube.com/wings3dchannel http://www.facebook.com/wings3dchannel |
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