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CG Useful Tutorials (modelling, technics, tips, ...)
04-09-2018, 01:55 PM (This post was last modified: 09-03-2021 02:38 PM by micheus.)
Post: #28
PBR - Physically Based Rendering


With the next release of Wings3D entering to this world (Wings Materials), it can be of our interest understand better what is it. These two articles provided by Allegorithmic (the maker of Substance Painter) can help with us with this. The download of a PDF version is available:
The PBR Guide by Allegorithmic - vol. 1
The PBR Guide by Allegorithmic - vol. 2

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Low-poly character tutorial - micheus - 06-07-2013, 05:14 AM
Other tips - micheus - 06-07-2013, 07:43 AM
Kerkythea Render - micheus - 09-09-2013, 04:18 PM
Topology tips - micheus - 09-19-2013, 10:04 PM
How to make a HDRI - micheus - 12-13-2013, 10:06 PM
Game Character Creation - micheus - 02-01-2014, 07:29 AM
Matte Painting - micheus - 02-21-2014, 06:30 AM
Low-poly Tips - micheus - 02-21-2014, 07:41 AM
Free sculpt tutorials - micheus - 03-28-2014, 01:32 AM
Wings3d and XNormal - micheus - 10-21-2014, 08:16 PM
PBR (Physically-Based Rendering) - micheus - 01-09-2015, 12:33 AM
Texture tips - micheus - 07-22-2016, 10:11 PM
Making of Varga - micheus - 10-24-2016, 06:17 AM
Tiling rock texture - micheus - 11-12-2016, 02:44 AM
UV Mapping - micheus - 11-25-2016, 11:11 AM
3d Carving - micheus - 07-23-2017, 07:24 AM
Material settings - micheus - 08-29-2017, 10:50 PM
Unity engine - micheus - 08-30-2017, 07:55 PM
Why model whit quads? - micheus - 09-28-2017, 11:40 AM
PBR - Physically Based Rendering - micheus - 04-09-2018 01:55 PM

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