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UV symmetry?
07-10-2016, 04:00 PM
Post: #2
RE: UV symmetry?
I'm not sure that is the right approach, but that is how I use to do when using mirrored objects.

I use to finish it (sometimes I make a backup first), but before I use Tools->Virtual Mirror->Freeze I unwrape the mesh. Just after that I freeze it and then on AutoUV window I cut the half segments and flip them to get the unfolded mesh symmetrical.

Here is a gif showing what I'm talking about:

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
UV symmetry? - mireazma - 07-08-2016, 08:28 PM
RE: UV symmetry? - micheus - 07-10-2016 04:00 PM

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