Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
Tutorial: how to use 32-bits images in a material Diffuse channel
03-01-2013, 09:34 PM
Post: #4
RE: Tutorial: how to use 32-bits images in a material Diffuse channel
Fonte Boa,
I just tested creating a PNG with Alpha using Gimp and it worked fine...

Select white area around leaf shape with Fuzzy Select Tool.
Layer > Transparency > Color to Alpha.
Save as PNG.

In Wings3D Outliner > RMB Texture > Show... See the checkerboard alpha background. Maybe there is some option you have to set in Photoshop to make it work right???

oort
Reply


Messages In This Thread
RE: Tutorial: how to use 32-bits images in a material Diffuse channel - oort - 03-01-2013 09:34 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)