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screenshot and openGL screengrab
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08-30-2016, 07:57 PM
Post: #8
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RE: screenshot and openGL screengrab
It's a start even if 4k is the minimum resolution. a way to safe the viewport in a vector format would do the trick
btw thanks for helping I really think w3d is a great software and that's why I would like to use it in my book
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| Messages In This Thread |
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screenshot and openGL screengrab - jojowings - 08-23-2016, 11:28 AM
RE: screenshot and openGL screengrab - jojowings - 08-29-2016, 01:43 PM
RE: screenshot and openGL screengrab - micheus - 08-30-2016, 11:16 AM
RE: screenshot and openGL screengrab - jojowings - 08-30-2016, 11:35 AM
RE: screenshot and openGL screengrab - micheus - 08-30-2016, 04:01 PM
RE: screenshot and openGL screengrab - jojowings - 08-30-2016, 07:44 PM
RE: screenshot and openGL screengrab - micheus - 08-30-2016, 07:52 PM
RE: screenshot and openGL screengrab - jojowings - 08-30-2016 07:57 PM
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btw thanks for helping I really think w3d is a great software and that's why I would like to use it in my book