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screenshot and openGL screengrab
08-30-2016, 07:57 PM
Post: #8
RE: screenshot and openGL screengrab
It's a start even if 4k is the minimum resolution. a way to safe the viewport in a vector format would do the trick Smile btw thanks for helping I really think w3d is a great software and that's why I would like to use it in my book Wink
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RE: screenshot and openGL screengrab - jojowings - 08-30-2016 07:57 PM

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