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Radial scale offsets object
09-01-2016, 12:45 PM
Post: #2
RE: Radial scale offsets object
Gordon, I couldn't verify the problem. Sorry.
I think that can happens when you are scaling for a high values. In computer math this small difference can appear because of the way floating-point works:
Code:
So you’ve written some absurdly simple code, say for example:
    0.1 + 0.2

and got a really unexpected result:
    0.30000000000000004
* from this link

You can try to use the Tools->Bounding Box->Bounding Box... and create a bounding box with the exact dimensions you want. Then you select your entire object and use Tools->Bounding Box->Scale To Saved Bounding Box Proportionally->All.
It probably will give you the same result, but you can try to see if it doesn't. Smile

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Radial scale offsets object - changrilla - 09-01-2016, 08:43 AM
RE: Radial scale offsets object - micheus - 09-01-2016 12:45 PM
RE: Radial scale offsets object - micheus - 09-01-2016, 04:00 PM

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