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New test release, please test
10-02-2016, 11:48 AM (This post was last modified: 10-02-2016 02:05 PM by dgud.)
Post: #1
New test release, please test
Now that we have made 2.0.5 decently stable, it's time to rock the boat a bit again.

This is a 32b windows test release of the completion of gui.
It can be found here Wings3d test win-32bit

We would love to get some feedback, Micheus and I have done a lot of work on it.

Be careful and save often.



- Convert all windows to be real windows instead of OpenGL drawn.
Windows can be attached and detached from main window.
[dgud] with many help/debugging/bug-fixes from [micheus]

- Added a new Subdivide(RMB) command to be side-by-side with Smooth (Catmull Clark) command.
Suggested by Arg Arg. [micheus]

- Added a new bridge(RMB) with reference points. [micheus]

- Fixed a crash caused by bad formated text for "How To Define Hotkeys"
instructions in language files and updated their description to the new
process sequence. Thanks to tkbd. [micheus]

- Fixed a crash caused by renumber routine. That was noticed when a
material map references a face that no longer existed after a dissolve
command has been ran. Thanks to ptoing. [micheus]

- After execute a merge action the title was not showing the file was
changed and a save action is required. Thanks to oort. [micheus]

- Collada (.dae) improvments
- Importer implemented
- Exports vertex normals
[dgud]

- Added new connect and slide command for Connect RMB in Edge mode.
Suggested by tkbd. [micheus]

- Camera dialog improvments [micheus]
- New formats
- Fixed bugs
- Image plane preview

- Povray improvements [micheus]
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Messages In This Thread
New test release, please test - dgud - 10-02-2016 11:48 AM
RE: New test release, please test - Mishou - 10-02-2016, 05:10 PM
RE: New test release, please test - dgud - 10-04-2016, 01:47 PM
RE: New test release, please test - oort - 10-04-2016, 08:54 PM
RE: New test release, please test - dgud - 10-04-2016, 09:34 PM
RE: New test release, please test - oort - 10-04-2016, 10:48 PM
RE: New test release, please test - nemyax - 10-06-2016, 01:02 PM
RE: New test release, please test - nemyax - 10-06-2016, 01:17 PM
RE: New test release, please test - dgud - 10-06-2016, 01:32 PM
RE: New test release, please test - nemyax - 10-06-2016, 01:40 PM
RE: New test release, please test - oort - 10-06-2016, 02:10 PM
RE: New test release, please test - dgud - 10-06-2016, 05:20 PM
RE: New test release, please test - dgud - 10-06-2016, 06:57 PM
RE: New test release, please test - nemyax - 10-06-2016, 07:03 PM
RE: New test release, please test - dgud - 10-06-2016, 07:14 PM
RE: New test release, please test - nemyax - 10-06-2016, 07:52 PM
RE: New test release, please test - nemyax - 10-07-2016, 10:59 AM
RE: New test release, please test - dgud - 10-07-2016, 12:12 PM
RE: New test release, please test - oort - 10-07-2016, 12:58 PM
RE: New test release, please test - oort - 10-07-2016, 04:31 PM
RE: New test release, please test - oort - 10-07-2016, 08:23 PM
RE: New test release, please test - oort - 10-07-2016, 10:46 PM
RE: New test release, please test - nemyax - 10-12-2016, 12:05 PM
RE: New test release, please test - nemyax - 10-12-2016, 02:53 PM
RE: New test release, please test - dgud - 10-12-2016, 07:57 PM
RE: New test release, please test - OXO - 10-19-2016, 08:35 AM
RE: New test release, please test - dgud - 10-19-2016, 09:55 AM
RE: New test release, please test - OXO - 10-21-2016, 07:44 AM
RE: New test release, please test - dgud - 10-21-2016, 03:52 PM
RE: New test release, please test - dgud - 10-21-2016, 03:54 PM

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