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Taking a look at Sweep again
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11-15-2012, 07:28 PM
Post: #4
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RE: Taking a look at Sweep again
There might be something I can do about aligning the sweep axis in most cases; I'll take a look.
I will try explaining the modification I want to make to Sweep by using Sweep Free as the example. Sweep|Free uses the camera position to determine the Sweep Axis. Each time the camera moves the plane of the Sweep Axis changes. Try it and you will see. I propose to replace the Sweep Rotation mouse button option with an option to rotate the Sweep Axis. I may be wrong, but I think it will give the user better control for organic modeling. I also believe that it will still be possible to make twisted seashell shapes using Repeat D args, even though the twist happens at the base. Let's give it a try and see though. |
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| Messages In This Thread |
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Taking a look at Sweep again - optigon - 11-14-2012, 07:17 PM
RE: Taking a look at Sweep again - Fonte Boa - 11-14-2012, 10:01 PM
RE: Taking a look at Sweep again - Fonte Boa - 11-15-2012, 07:17 PM
RE: Taking a look at Sweep again - optigon - 11-15-2012 07:28 PM
RE: Taking a look at Sweep again - Fonte Boa - 11-16-2012, 08:17 PM
RE: Taking a look at Sweep again - Fonte Boa - 11-18-2012, 10:30 PM
RE: Taking a look at Sweep again - Fonte Boa - 12-11-2012, 06:07 PM
RE: Taking a look at Sweep again - Fonte Boa - 02-22-2013, 12:07 AM
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