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Different object selection after UV export
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01-11-2017, 09:21 AM
Post: #8
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RE: Different object selection after UV export
[another update]
Guys, kill me cause' I'm stuppid or what. This uv export issue seems to work only with some objects (cube/cylinder) and other not (octotoad,tetrahedron) ![]() ![]() something tells me it's not realed with Intel HD anymore... BR, Hank My gallery: marcone.pl |
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