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Maybe a wrong material settup in Kerkythea (Answer: No, bad topology)
02-01-2017, 08:54 AM
Post: #15
RE: YafaRay Renders
Tested with POV-Ray too...


Definitely the problem is related to the overlapped edges (faces) or even some bottom edges too high.
Although I thought the normals would avoid the renders to misunderstood the bad placed faces, it seems I was really wrong. Sad

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
RE: YafaRay Renders - micheus - 02-01-2017 08:54 AM
RE: YafaRay Renders - povmaniac - 02-01-2017, 10:05 AM
RE: YafaRay Renders - oort - 02-01-2017, 03:26 PM

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