Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
Low poly shoe
02-05-2017, 05:32 PM
Post: #1
Low poly shoe
Hi guys,

Some fast work to test AO option (thanks to Olve11) - I followed his advice and you can check the result.
Modeled: W3D 2.1.5 + Mlab (shoelace)
Texture: Gimp 2.8.16 ( 2048x2048 )

Tri: 3038

(with AO)


(without AO)


(wire)


(UV Map)


(shoelace from Mlab)


It's hard to admit but I never used AO before Sad I've seen this map many times but never wonder how or why to use it - even for my previous work the diffuse was shaded manually and it's nothing simple to achieve. Anyhow, in 2.1.5 I found also Normal Map option and I wonder what's the difference between external soft (xNormal / Gimp), can anyone share with some experience?

BR, Hank

My gallery: marcone.pl
Reply


Messages In This Thread
Low poly shoe - Hank - 02-05-2017 05:32 PM
RE: Low poly shoe - Marcin Maćkowiak - 02-06-2017, 12:08 PM
RE: Low poly shoe - Hank - 02-06-2017, 01:26 PM
RE: Low poly shoe - micheus - 02-06-2017, 04:31 PM
RE: Low poly shoe - olve11 - 02-06-2017, 07:40 PM
RE: Low poly shoe - Hank - 02-07-2017, 06:16 AM
RE: Low poly shoe - kenmo - 02-07-2017, 12:35 PM
RE: Low poly shoe - Hank - 02-11-2017, 06:03 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)