|
Low poly shoe
|
|
02-06-2017, 01:26 PM
Post: #3
|
|||
|
|||
|
RE: Low poly shoe
Hi Marcin,
here are my steps: 1. create object which you want to use for path Usually I cut some cube and scale it along one axis, later move requested vertices, so it meets path directions (easier to manage with several geometry windows) ![]() 2. select one edge + L ![]() 3 RMB + Lots more + Tubes from loop paths ![]() 4. modify the values according to your needs (ngons, size, max number of steps etc.) ![]() Let me know if any help needed. BR, Hank My gallery: marcone.pl |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Low poly shoe - Hank - 02-05-2017, 05:32 PM
RE: Low poly shoe - Marcin Maćkowiak - 02-06-2017, 12:08 PM
RE: Low poly shoe - Hank - 02-06-2017 01:26 PM
RE: Low poly shoe - micheus - 02-06-2017, 04:31 PM
RE: Low poly shoe - olve11 - 02-06-2017, 07:40 PM
RE: Low poly shoe - Hank - 02-07-2017, 06:16 AM
RE: Low poly shoe - kenmo - 02-07-2017, 12:35 PM
RE: Low poly shoe - Hank - 02-11-2017, 06:03 PM
|
User(s) browsing this thread: 1 Guest(s)







