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POVRay plugin
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12-19-2012, 10:36 PM
Post: #10
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RE: POVRay plugin
Hi micheus,
I have found a small bug in the POVRay exporter, in which infinite light objects are misnamed. The easiest way to generate the bug is to create a new wings model, with no custom lighting, and simply use View | Two Lights. When you export your scene to POVRay, open the file and go to the end. The light names are given as: object{ wl_0_Infinite1 } object{ wl_1_Infinite2 } When they should be: object{ wl_1_Infinite1 } object{ wl_2_Infinite2 } I hope this helps- I imagine that it is a quick and easy fix, as it looks like a simple fencepost (off by one) error. (Alternately, the declarations at the beginning of the file could be altered to match what's at the end). I am using the 1.5.0 beta (alpha?) but I think I remember seeing this awhile back the last time I used the POVRay exporter. Thanks. |
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| Messages In This Thread |
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POVRay plugin - Kagehi - 11-16-2012, 05:47 AM
RE: POVRay plugin - oort - 11-16-2012, 03:48 PM
RE: POVRay plugin - micheus - 11-16-2012, 04:03 PM
RE: POVRay plugin - Kagehi - 11-16-2012, 04:52 PM
RE: POVRay plugin - micheus - 11-16-2012, 05:18 PM
RE: POVRay plugin - Kagehi - 11-17-2012, 02:38 AM
RE: POVRay plugin - micheus - 11-19-2012, 07:27 PM
RE: POVRay plugin - Kagehi - 11-20-2012, 05:49 PM
RE: POVRay plugin - micheus - 11-21-2012, 12:07 PM
RE: POVRay plugin - sandman - 12-19-2012 10:36 PM
RE: POVRay plugin - micheus - 12-19-2012, 11:22 PM
RE: POVRay plugin - micheus - 12-25-2012, 11:56 PM
RE: POVRay plugin - micheus - 12-27-2012, 03:12 AM
RE: POVRay plugin - sandman - 01-05-2013, 05:06 AM
RE: POVRay plugin - maker - 01-05-2013, 05:27 PM
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