Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
POVRay plugin
12-19-2012, 10:36 PM
Post: #10
RE: POVRay plugin
Hi micheus,

I have found a small bug in the POVRay exporter, in which infinite light objects are misnamed.

The easiest way to generate the bug is to create a new wings model, with no custom lighting, and simply use View | Two Lights. When you export your scene to POVRay, open the file and go to the end. The light names are given as:


object{ wl_0_Infinite1
}
object{ wl_1_Infinite2
}

When they should be:

object{ wl_1_Infinite1
}
object{ wl_2_Infinite2
}


I hope this helps- I imagine that it is a quick and easy fix, as it looks like a simple fencepost (off by one) error. (Alternately, the declarations at the beginning of the file could be altered to match what's at the end). I am using the 1.5.0 beta (alpha?) but I think I remember seeing this awhile back the last time I used the POVRay exporter.

Thanks.
Reply


Messages In This Thread
POVRay plugin - Kagehi - 11-16-2012, 05:47 AM
RE: POVRay plugin - oort - 11-16-2012, 03:48 PM
RE: POVRay plugin - micheus - 11-16-2012, 04:03 PM
RE: POVRay plugin - Kagehi - 11-16-2012, 04:52 PM
RE: POVRay plugin - micheus - 11-16-2012, 05:18 PM
RE: POVRay plugin - Kagehi - 11-17-2012, 02:38 AM
RE: POVRay plugin - micheus - 11-19-2012, 07:27 PM
RE: POVRay plugin - Kagehi - 11-20-2012, 05:49 PM
RE: POVRay plugin - micheus - 11-21-2012, 12:07 PM
RE: POVRay plugin - sandman - 12-19-2012 10:36 PM
RE: POVRay plugin - micheus - 12-19-2012, 11:22 PM
RE: POVRay plugin - micheus - 12-25-2012, 11:56 PM
RE: POVRay plugin - micheus - 12-27-2012, 03:12 AM
RE: POVRay plugin - sandman - 01-05-2013, 05:06 AM
RE: POVRay plugin - maker - 01-05-2013, 05:27 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)