04-12-2013, 03:55 PM
I hope you understand ... that the Weld-Tidbits is just as sketchy as any other wings3D weld ... probably even more so because of the requirement for the math to be granularized (to fixed point). This is not a trivial task for me ... but we try. This is where experience and understand what is availabel to help you correct the 10% errors, 1% errors or manage the 10% and 1% down to like 0.1% by some kind of pre-processing tricks.
Yep ... if it all sounds like smoke and mirrors ... that's because the workflows are artsy and magical and goofy.
Learn how to find short edges, tiny tidits, holes, patch holes, invert bodies, run wings3D clean up, etc ... and do these things in proper order. It helps a ton.
Yep ... if it all sounds like smoke and mirrors ... that's because the workflows are artsy and magical and goofy.
Learn how to find short edges, tiny tidits, holes, patch holes, invert bodies, run wings3D clean up, etc ... and do these things in proper order. It helps a ton.