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Modular spaceships
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05-02-2017, 04:20 AM
Post: #1
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Modular spaceships
Hey
![]() I was rewriting my game-engine and created some modular spaceships for it: ![]() First two shots are created with my engine, last one is inside Wings3D. Some people may know these spaceships from Egosoft's X-series. The models are really lowpoly and the texture I drew for this is 512x128px. Shaders used: - Simple PBR with disabled normalmaps - PostFX with Bloom, Light Scattering, SSAO and FXAA Programs used: - Modeling with Wings3D, Converting to .B3D with Blender - Texturing with GIMP - Generating of metal- and roughnessmaps with AwesomeBumpV4 I am trying to achieve some kind of "timeless graphics". Something that will still look good in 5 years. I was inspired by Angryfly on Turbosquid.com. What do you think needs to be changed? Any suggestions? , Westbeam
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Modular spaceships - Westbeam - 05-02-2017 04:20 AM
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