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Strategies for uvmapping the wavy plane?
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03-21-2013, 06:06 PM
(This post was last modified: 03-21-2013 06:51 PM by Misty Wisty.)
Post: #1
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The wavy plane would make a nice pond ripple.
i tried the segment feature detection. no joy. i'd like to try uvmapping all the fun primitives. practice to make the most un-distorting texture possible? is there such a thing as gui-less mapping? like, hey all you faces, get ready for a 2048 pixel image. tried it with the projection camera option.
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Strategies for uvmapping the wavy plane? - Misty Wisty - 03-21-2013 06:06 PM
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