Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
Taming mouse-camera rotate behavior?
12-25-2017, 11:34 AM
Post: #4
RE: Taming mouse-camera rotate behavior?
(12-25-2017 05:38 AM)gwideman Wrote:  >> Is that actually impossible?
> No.
Hmmm, I think you probably mean "yes" it is impossible?
Twice in a day. Blush

Quote:I do realize that the Aim feature can be helpful to work with off-origin models or components. But it doesn't make any difference to the mapping of mouse-motion to rotation.
Sure.

About the camera, if you are comfortable with the use of any other 3D application you can change from the default Wings3D to one of: Nendo, Mirai, Maya, 3d max, Blender, Motionbuilder and SketchUp.

Wings3D has a limited documentation, but it can still be of interest for some basic things. Check the Preferences dialog and Camera Navigation for some details.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Reply


Messages In This Thread
RE: Taming mouse-camera rotate behavior? - micheus - 12-25-2017 11:34 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)