Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
UV Mapping Weird Alignment
01-11-2018, 06:58 PM
Post: #2
RE: UV Mapping Weird Alignment
(01-11-2018 01:38 AM)some_yahoo Wrote:  Now, no one likes jaggy, pixellated lines in their texture maps, so there ought to be a way to say...
- Select a center or edge line in a UV object
- Pick "align object horizontal" or "align object vertical"
- there should also be a way to pick multiple objects of the same types and align them all together.
I think you are talking about this, right?!

The pixelated appearance of the edges can vary in accord with the map resolution you choose to create the texture.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Reply


Messages In This Thread
UV Mapping Weird Alignment - some_yahoo - 01-11-2018, 01:38 AM
RE: UV Mapping Weird Alignment - micheus - 01-11-2018 06:58 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)