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[fixed] wings3d requires the opengl frame buffer object extension
10-26-2018, 04:56 PM
Post: #6
RE: [fixed] wings3d requires the opengl frame buffer object extension
(10-26-2018 12:29 PM)remvs Wrote:  This post is flagged as Fixed? Is there a way for me now to get V2.1.7 running? Or just have to wait for next release?
Yes, it was fixed and should be available in the next release.

Usually, when I fix something I try to make the .beam available, but that is not a rule. dgud has been working in a lot of things and sometimes it can be hard to make a fix he worked available before a new release.

But, that seems to not be the case. Smile
So, try to replace the file wings_gl.beam; check if it worked for you and don't forget to give me a feedback.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: [fixed] wings3d requires the opengl frame buffer object extension - micheus - 10-26-2018 04:56 PM

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