Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
external externsion
12-10-2018, 04:48 PM (This post was last modified: 12-10-2018 04:49 PM by Hank.)
Post: #1
external externsion
Would it be possible to change 'make external' logic for texture in outliner area?
When the UV map is ready and texture created, I go to Outliner window, RMB on my new texture and choose: make external. There are several extension types [by default .bmp] but when I choose any other, the file extension is not following my operation [still stays .bmp]. Conclusion: it doesn't matter that you've chosen other than .bmp extension, you still have to put proper extension for the file [system will not allow to keep the file without extension]
In other words: If I select .png extension, then new file name should follow it.
See my recording for proof.

extension recording

BR, Hank

My gallery: marcone.pl
Reply


Messages In This Thread
external externsion - Hank - 12-10-2018 04:48 PM
RE: external externsion - dgud - 12-10-2018, 05:19 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)