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external externsion
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12-10-2018, 04:48 PM
(This post was last modified: 12-10-2018 04:49 PM by Hank.)
Post: #1
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external externsion
Would it be possible to change 'make external' logic for texture in outliner area?
When the UV map is ready and texture created, I go to Outliner window, RMB on my new texture and choose: make external. There are several extension types [by default .bmp] but when I choose any other, the file extension is not following my operation [still stays .bmp]. Conclusion: it doesn't matter that you've chosen other than .bmp extension, you still have to put proper extension for the file [system will not allow to keep the file without extension] In other words: If I select .png extension, then new file name should follow it. See my recording for proof. extension recording BR, Hank My gallery: marcone.pl |
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external externsion - Hank - 12-10-2018 04:48 PM
RE: external externsion - dgud - 12-10-2018, 05:19 PM
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