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[not a bug] AO + UV
01-27-2019, 02:20 PM
Post: #2
RE: AO + UV
Ambient occlusion is using vertex colors, in your material select "Vertex colors" set.
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[not a bug] AO + UV - Hank - 01-22-2019, 04:34 PM
RE: AO + UV - dgud - 01-27-2019 02:20 PM

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