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[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
01-29-2019, 09:48 AM (This post was last modified: 01-31-2019 09:23 AM by micheus.)
Post: #1
[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
In iMac, Wings3D 2.2.2 could launch successful.
But Macmini failed. It is the same error log as before.Sad

Code:
Dump written 2019-1-29_18-8
Version: 2.2.2
OS: Mac OS X (Darwin 18.2.0 x86_64)
GPU: Intel Inc. | Intel Iris OpenGL Engine
Window: [wings,wings,<0.86.0>]
Reason: {error,{badmatch,{error,eexist}},
               [{wings_shaders,read_shader,2,
                               [{file,"wings_shaders.erl"},{line,212}]},
                {wings_shaders,make_prog,3,
                               [{file,"wings_shaders.erl"},{line,134}]},
                {wings_shaders,'-compile_all/0-fun-0-',2,
                               [{file,"wings_shaders.erl"},{line,45}]},
                {lists,foldl,3,[{file,"lists.erl"},{line,1263}]},
                {wings_shaders,compile_all,0,
                               [{file,"wings_shaders.erl"},{line,50}]},
                {wings,init_part2,2,[{file,"wings.erl"},{line,93}]},
                {proc_lib,init_p_do_apply,3,
                          [{file,"proc_lib.erl"},{line,249}]}]}
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[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine - tkbd - 01-29-2019 09:48 AM

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