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Some 3D format, problem when importing/exporting process if contains Non-latin
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02-09-2019, 07:30 AM
Post: #1
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Some 3D format, problem when importing/exporting process if contains Non-latin
In current Wings3D v2.2.2.
I found some problems when import non latin file-name/material-name/texture-name. These caused by a string that has Non-Latin... diacritical-marks (ex:ÁắǼąĄǽĈ) and/or CJK(ex:汉书한어漢字あ) ... characters. Diacritical-marks are using French ,Türkçe,Türkçe,Deutsch,Español,Svenska and Italiano. I checkd the problem happen Windows10 and MacOS. (Sorry,I couldn't check it on Linux,but they probably will occur.) I attached zip file that contains 2 wings test files and screenshots. ,and intentionally named various items to clarify encoding bugs. See screenshot in zip file. (Data is set in Object/Light/NormalMap/RooughnessMap/BaseColorMap/Material/Texure/fileName) These can be categorized into 3 types. Crash when file export,Texture-file-linking is broken, Mojibake The former 2 are both diacritcal-mark and CJK characters. Mojibake is occur only when encode CJK characters. ( NOTE: To recreate the troubles , Use the test files and Each 3D formats files that exported from them. ) List of the troubles --Crash--- *Open wings file,and immediately crash-log output for pick material name with Non Latin characters. *Lightwave/modo exporter can't work and output crash log *VRML2.0 exporter can't export file (3D data isn't export) --Texture linking broken-- *3ds and obj importers can't with texture image files that contains Non-Latin string(It isn't appear in OutLiner,and not display in 3D geometry) --Texture linking broken for sub folder(obj importer only) -- *obj importer can't link texture image files that reference to subfolder path (It isn't appear in OutLiner,and not display in 3D geometry) --Mojibake-- *imported 3ds data is mojibake-ed (The file saved with UTF16 encoding by Wings3D ,but Wings3D dosen't import the decode it perfectly) *imported obj data is mojibake-ed FYI:Diacritical mark ,CJK characters, Mojibake https://en.wikipedia.org/wiki/CJK_characters https://en.wikipedia.org/wiki/Diacritic https://en.wikipedia.org/wiki/Mojibake FYI:3DS Max help -internal data encoding is utf16- https://help.autodesk.com/view/3DSMAX/20...8E89F5_htm This verification in many file formats takes a lot of time and effort. ![]() So I can provide the files and information that was resource exported at this time for developer. Please contact me if you are interest this problem. (I have crash-logs and sample-data exported to each 3D format by Wings3D.) ![]() --------------------------------------------------------------------------- Best regards 0_original_wings_file.zip (Size: 111.78 KB / Downloads: 2)
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Some 3D format, problem when importing/exporting process if contains Non-latin - tkbd - 02-09-2019 07:30 AM
RE: Some 3D format, problem when importing/exporting process if contains Non-latin - dgud - 02-26-2019, 06:57 AM
RE: Some 3D format, problem when importing/exporting process if contains Non-latin - tkbd - 02-27-2019, 09:41 AM
RE: Some 3D format, problem when importing/exporting process if contains Non-latin - dgud - 02-27-2019, 12:38 PM
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