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[fixed] shader => 0,transparent => true
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04-13-2019, 04:54 AM
(This post was last modified: 04-13-2019 05:05 AM by Hank.)
Post: #3
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RE: shader => 0
it happens when I change opacity value.
After error window pops-up I click OK but it shows again and again, so I have to terminate the session. BR, Hank OK, now I got it. 1 Add any object 2 turn on ambient occlusion 3 change to shader mode 4 duplicate the material 5 set new material color + roughness + metallic 6 apply material to the object 7 go back to the material and change the opacity + recording: ![]() BR, Hank My gallery: marcone.pl |
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| Messages In This Thread |
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[fixed] shader => 0,transparent => true - Hank - 04-12-2019, 06:00 PM
RE: shader => 0,transparent => true - micheus - 06-16-2019, 08:56 PM
RE: shader => 0,transparent => true - dgud - 11-19-2019, 05:42 PM
RE: [fixed] shader => 0,transparent => true - Hank - 11-20-2019, 09:05 AM
RE: [fixed] shader => 0,transparent => true - dgud - 11-22-2019, 08:03 AM
RE: shader => 0 - micheus - 04-12-2019, 06:54 PM
RE: shader => 0 - Hank - 04-13-2019 04:54 AM
RE: shader => 0 - micheus - 04-13-2019, 10:05 AM
RE: shader => 0 - Hank - 04-20-2019, 03:28 PM
shader => 0,transparent => true - Hank - 06-13-2019, 06:56 AM
RE: shader => 0,transparent => true - micheus - 06-14-2019, 08:35 PM
RE: shader => 0,transparent => true - Hank - 06-16-2019, 06:50 PM
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