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[fixed] shader => 0,transparent => true
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06-13-2019, 06:56 AM
Post: #6
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shader => 0,transparent => true
hello,
During work with transparent option in material area I got: Dump written 2019-6-13_8-51 Version: 2.2.4 OS: Windows 8 (build 9200), 64-bit edition GPU: Intel | Intel® HD Graphics 520 Window: geom Reason: {{badmap, {false, #{shader => 0,transparent => true, view_from_world => {e3d_transf, {0.7163019434246543,-0.2529058053981006, 0.6503461996829085,0.0,0.9320078692827986, 0.36243803828370164,-0.6977904598416801, -0.2596150711936347,0.6675990480543397, 3.1797939192201836,6.146082836715412,...}, {0.7163019434246543,0.0,-0.6977904598416801, -0.2529058053981006,0.9320078692827986, -0.2596150711936347,0.6503461996829085, 0.36243803828370164,0.6675990480543397, -2.389349337588752,...}}, ws_eyepoint => {-2.389349337588752,-6.656680138883222, 2.104210976914315}, {ambient_light,'UseDiffuseMap'} => 0, {ambient_light,'UseEmissionMap'} => 0, {ambient_light,'UseNormalMap'} => 0, {ambient_light,'UsePBRMap'} => 0, {ambient_light,diffuse} => {0.9764705882352941,0.9882352941176471,1.0,0.2}, {ambient_light,emission} => {0.0,0.0,0.0,0.2}, {ambient_light,light_diffuse} => {1.0,1.0,1.0,1.0}, {ambient_light,metallic} => 0.0, {ambient_light,roughness} => 0.6, {ambient_light,ws_eyepoint} => {-2.389349337588752,-6.656680138883222, 2.104210976914315},...}}}, [{maps,get, [{material,default}, {false, #{shader => 0,transparent => true, view_from_world => {e3d_transf, {0.7163019434246543,-0.2529058053981006, 0.6503461996829085,0.0,0.9320078692827986, 0.36243803828370164,...}, {0.7163019434246543,0.0,-0.6977904598416801, -0.2529058053981006,0.9320078692827986,...}}, ws_eyepoint => {-2.389349337588752,-6.656680138883222, 2.104210976914315}, {ambient_light,'UseDiffuseMap'} => 0, {ambient_light,'UseEmissionMap'} => 0, {ambient_light,'UseNormalMap'} => 0, {ambient_light,'UsePBRMap'} => 0, {ambient_light,diffuse} => {0.9764705882352941,0.9882352941176471,1.0,0.2},...}}, undefined], [{file,"maps.erl"},{line,207}]}, {wings_material,apply_material_1,4, [{file,"wings_material.erl"},{line,445}]}, {wings_draw,'-do_draw_mat_faces/4-fun-0-',4, [{file,"wings_draw.erl"},{line,929}]}, {lists,foldl,3,[{file,"lists.erl"},{line,1263}]}, {wings_draw,'-draw_mat_faces/4-fun-0-',6, [{file,"wings_draw.erl"},{line,915}]}, {wings_dl,call,2,[{file,"wings_dl.erl"},{line,178}]}, {wings_render,render_smooth_objects_1,4, [{file,"wings_render.erl"},{line,270}]}, {wings_render,render_smooth_objects,4, [{file,"wings_render.erl"},{line,237}]}, {wings_render,render_objects,4, [{file,"wings_render.erl"},{line,155}]}, {wings_render,render,1,[{file,[...]},{line,...}]}, {wings,'-redraw/2-fun-0-',2,[{file,...},{...}]}, {wx,batch,1,[{...}|...]}, {wings,handle_event_3,2,[...]}, {wings_wm,handle_event,3,...}, {wings_wm,send_event,...}, {wings_wm,...}, {...}|...]} Stack trace: [{wx,batch,1,[{file,"wx.erl"},{line,186}]}, {wings,handle_event_3,2,[{file,"wings.erl"},{line,424}]}, {wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,984}]}, {wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,951}]}, {wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,852}]}, {wings_wm,redraw_win,1,[{file,"wings_wm.erl"},{line,893}]}, {lists,foreach,2,[{file,"lists.erl"},{line,1338}]}, {wings_wm,redraw_all,0,[{file,"wings_wm.erl"},{line,868}]}, {wings,init_part2,2,[{file,"wings.erl"},{line,106}]}, {proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,249}]}] BR, Hank My gallery: marcone.pl |
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[fixed] shader => 0,transparent => true - Hank - 04-12-2019, 06:00 PM
RE: shader => 0,transparent => true - micheus - 06-16-2019, 08:56 PM
RE: shader => 0,transparent => true - dgud - 11-19-2019, 05:42 PM
RE: [fixed] shader => 0,transparent => true - Hank - 11-20-2019, 09:05 AM
RE: [fixed] shader => 0,transparent => true - dgud - 11-22-2019, 08:03 AM
RE: shader => 0 - micheus - 04-12-2019, 06:54 PM
RE: shader => 0 - Hank - 04-13-2019, 04:54 AM
RE: shader => 0 - micheus - 04-13-2019, 10:05 AM
RE: shader => 0 - Hank - 04-20-2019, 03:28 PM
shader => 0,transparent => true - Hank - 06-13-2019 06:56 AM
RE: shader => 0,transparent => true - micheus - 06-14-2019, 08:35 PM
RE: shader => 0,transparent => true - Hank - 06-16-2019, 06:50 PM
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