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Compatible openGl debug-tool?
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09-09-2019, 05:56 PM
Post: #1
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I tried to combine GLIntercept with Wings3d in order to generate a texture-bake function (capture texture after shader stage).
But GLIntercept does not seem to interact with Wings3D. Does any one have an alternative debug tool, usable to capture textures after a shader pass? Thanks, mike |
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Compatible openGl debug-tool? - modEmMaik - 09-09-2019 05:56 PM
RE: Compatible openGl debug-tool? - micheus - 09-09-2019, 07:42 PM
RE: Compatible openGl debug-tool? - modEmMaik - 09-09-2019, 07:58 PM
RE: ModEmMaik OFP addon - micheus - 09-09-2019, 08:09 PM
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