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New UV Mapping Option
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06-22-2020, 11:32 AM
(This post was last modified: 06-22-2020 11:34 AM by tkbd.)
Post: #3
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RE: New UV Mapping Option
Hi! some_yahoo, I saw your screenshot.
Are you want to radially texturing with already created object? In this similar example and another approach(It is opposite method), but I create a texture at first, and then deform an object with after. ![]() (It is also possible to select all edges in the UV window and cut the UV into pieces.) I'm sorry if I'm wrong understanding. -------- tkbd |
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| Messages In This Thread |
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New UV Mapping Option - some_yahoo - 01-26-2020, 08:48 PM
RE: New UV Mapping Option - micheus - 01-27-2020, 04:06 AM
RE: New UV Mapping Option - tkbd - 06-22-2020 11:32 AM
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