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Import .OBJ and UV mapping
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04-24-2013, 08:24 AM
Post: #1
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I have a model created in wings, this was then exported as an .obj to allow some work on the exact placing of the uv and then RE-imported as an .obj.
The model imports fine, When I open the UV editor It has the "neater" / new UV map. So I save this as a texture, make external as a .PNG file and modify the texture with the image I wish to be painted on to the vertices. This is then brought back into wings with the refresh command and I can see the auvBG thumbnail image change. However it is not applied the the surface of the model. When I select the model and UV map, a new texture is drawn complete with the ABCD checkerboard. I new auvBG image is added to the outliner window list. The Materials do not pick up the texture file name. I just end up going round in circles. Any help really welcome folks |
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Import .OBJ and UV mapping - orbiter - 04-24-2013 08:24 AM
RE: Import .OBJ and UV mapping - oort - 04-26-2013, 05:15 PM
RE: Import .OBJ and UV mapping - Justanother1 - 04-27-2013, 10:20 PM
RE: Import .OBJ and UV mapping - Nightwing - 04-28-2013, 07:57 PM
RE: Import .OBJ and UV mapping - orbiter - 04-29-2013, 06:17 AM
RE: Import .OBJ and UV mapping - Kagehi - 07-18-2013, 06:35 AM
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