Poll: do you think unfolding would be a nice addition to Wings?
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unfold
10-20-2020, 06:18 AM
Post: #25
RE: unfold
engrenage Wrote:2) why does your illustration in #post14 show that the columns of each color sets are detached? there still is the problem of vector output...
That was intentional. Just to illustrate I unwrapped the regions in "strips". Bellow you will find it unwrapped in a different way.

engrenage Wrote:I wrote another reply which was somehow lost, so I'll repost its content..
It's in #post 16. I'm not sure it was this one, but for some reason the forum engine marked one of your posts for moderation. I approved it a few days ago. Smile

engrenage Wrote:maybe it's easier to automate this rather than use the auto-UV method*?
Not for me now. That will require I to look in a part of the code I'm not used to play around. I still have my own project to "finish" and just a couple of free time to code.

engrenage Wrote:basically it's aout how I managed to create the first unfold illustration I posted for my egg.

- select one face only
- view -> align to selection
- file -> export selected -> cartoon edges > [OK]

loop over for all wanted faces, import the resulting SVGs in [inkscape, ...] to rotate/assemble them.
Please don't do that! Biggrin

In the video bellow I try to show you how to do basically the same process inside Wings3D in an easier way. It will require you patch two files.
I also tried to cover some possible options you may need to use to cut and "re-cut" an island/group.
There is no audio (sorry), but I tried to be slow then you can follow the steps and options being used. Shotcuts I used: [E] edge, [B ] body, [L] edge loop, [D] repeat last command, [SPACE] deselect, [A] Aim camera and [Shit+A] Frame camera.





Attached is a .tar file including two modified files is used in the video: wpc_autouv.beam and wpc_hlines.beam. Use the File->Install Plug-in or Patch to update them.

It's an unofficial version of the current plugins and valid only for v2.2.6.1 - for which I have tested.

If you decide to remove them, you will need to access the user folder, like:
"C:\Users\<user_name>\AppData\Local\wings3d\2.2.6.1\plugins"
and delete them manually.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
unfold - engrenage - 09-03-2020, 09:51 AM
RE: unfold - micheus - 09-03-2020, 09:35 PM
RE: unfold - engrenage - 09-06-2020, 09:12 AM
RE: unfold - engrenage - 09-06-2020, 11:09 AM
RE: unfold - engrenage - 09-06-2020, 12:28 PM
RE: unfold - engrenage - 09-06-2020, 03:40 PM
RE: unfold - micheus - 09-07-2020, 04:12 PM
RE: unfold - engrenage - 09-07-2020, 09:24 PM
RE: unfold - micheus - 09-08-2020, 12:22 AM
RE: unfold - engrenage - 09-13-2020, 10:10 AM
RE: unfold - micheus - 09-13-2020, 05:34 PM
RE: unfold - engrenage - 09-19-2020, 10:25 AM
RE: unfold - gilboonet - 09-19-2020, 04:24 PM
RE: unfold - micheus - 09-21-2020, 05:46 PM
RE: unfold - gilboonet - 09-22-2020, 06:53 AM
RE: unfold - engrenage - 10-15-2020, 10:42 AM
RE: unfold - engrenage - 10-15-2020, 11:11 AM
RE: unfold - engrenage - 10-15-2020, 04:18 PM
RE: unfold - engrenage - 10-15-2020, 05:30 PM
RE: unfold - micheus - 10-15-2020, 06:36 PM
RE: unfold - micheus - 10-15-2020, 09:11 PM
RE: unfold - engrenage - 10-17-2020, 12:13 PM
RE: unfold - micheus - 10-17-2020, 02:28 PM
RE: unfold - micheus - 10-20-2020 06:18 AM
RE: unfold - engrenage - 10-22-2020, 05:30 PM
RE: unfold - micheus - 10-23-2020, 09:55 PM
RE: unfold - engrenage - 11-03-2020, 03:28 PM
RE: unfold - engrenage - 11-10-2020, 11:31 AM
RE: unfold - micheus - 11-10-2020, 12:12 PM
RE: unfold - engrenage - 12-17-2020, 10:58 AM
RE: unfold - engrenage - 06-06-2021, 05:07 PM
RE: unfold - micheus - 06-06-2021, 07:45 PM

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