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collada export - wrong normals
01-13-2014, 02:29 AM
Post: #5
RE: collada export - wrong normals
I cannot tell much about that because for start changing/adding this I'll need to know about the .dae file format - it should accept this kind of information.

Anyway, you tried to UV map an object, export and check if it can be imported right? If so, at least we will know that UV mapping the object before import it in other 3D app would be mandatory. Please, make this test.

TIA
Micheus
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Messages In This Thread
collada export - wrong normals - Neon22 - 10-04-2013, 12:12 PM
RE: collada export - wrong normals - oort - 01-08-2014, 05:01 AM
RE: collada export - wrong normals - micheus - 01-13-2014 02:29 AM

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