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POV-Ray bug: Ambient lights are ignored
01-04-2014, 06:07 PM
Post: #3
RE: POV-Ray bug: Ambient lights are ignored
(01-01-2014 05:15 PM)micheus Wrote:  Ambient lights object in Wings3d was always ignored by the exporter.
In POV-Ray Ambient Light is part of the global setting and you will be able to define its color by setting the Background field (default value is black) in the Render/Exporter dialog box.

Oh, I thought Background set the background color of the render, not the ambient light that would be applied to models... is there any way to set the ambient light without also setting the background color? (e.g. I want the ambient light to be gray, but the background to be black, so unlit objects appear gray, but empty space appears black)
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RE: POV-Ray bug: Ambient lights are ignored - ekolis - 01-04-2014 06:07 PM

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