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Creating verts along intersection between two objects
01-17-2014, 09:42 AM (This post was last modified: 01-17-2014 09:45 AM by puzzledpaul.)
Post: #2
RE: Creating verts along intersection between two objects
The simplest option that most will suggest is to use The ML Boolean, after producing the 2 relevant objects (glass bulb + threaded cylinder)

However, if the top end of the threaded cyl is left as a cyl, then the task is simple, since both objects then have a circular cross section, and (especially) if they have equal vert counts ... just use bridge.

To make a reasonable thread (imo) you'll have to modify the spring tho - one approach mentioned below.

Even simpler, btw ... is to make a std UK type bulb ... with a bayonet fixing Smile

pp


http://www.wings3d.com/paulthepuzzles/springthread.html
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RE: Creating verts along intersection between two objects - puzzledpaul - 01-17-2014 09:42 AM

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