|
Autosmooth and UVmapping
|
|
05-02-2014, 03:49 PM
Post: #8
|
|||
|
|||
|
RE: Autosmooth and UVmapping
"In Wings, I am importing an .obj file from a mesh I made in Sketchup. Sketchup, as we all know (or don't) is useless for mapping textures properly.
When I click on the boxes, and choose UV Map, it will bring up all 30, individual boxes to be mapped. How can I manage them to just one map? (did I say that right? lol)" You could map just one of the boxes then duplicate & reposition it to wherever the other boxes are setting. Because I sometimes get confused when duplicating & replacing too many objects ..LOL ... I'd combine all the other boxes & rename them DELETE before I duplicated them. That way you don't have to worry about mixing anything up.. |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Autosmooth and UVmapping - Mary - 04-18-2014, 06:32 PM
RE: Autosmooth and UVmapping - Fonte Boa - 04-19-2014, 12:10 PM
RE: Autosmooth and UVmapping - Mary - 04-19-2014, 07:05 PM
RE: Autosmooth and UVmapping - Fonte Boa - 04-19-2014, 11:01 PM
RE: Autosmooth and UVmapping - Stem - 04-20-2014, 01:01 PM
RE: Autosmooth and UVmapping - Justanother1 - 04-20-2014, 06:36 PM
RE: Autosmooth and UVmapping - Mary - 04-30-2014, 04:03 PM
RE: Autosmooth and UVmapping - Ravyn - 05-02-2014 03:49 PM
|
User(s) browsing this thread: 1 Guest(s)



