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Problem with normals
05-10-2014, 10:08 PM (This post was last modified: 05-10-2014 10:21 PM by ios29a.)
Post: #5
RE: Problem with normals
(05-10-2014 04:26 PM)Nova Wrote:  If you want flat shading, you'll have to specify hard edges (Either manually in edge mode and going Hardness>Hard/Soft, or using the autosmooth function in bodymode.). You can also do this in Kerkythea but I forget how.

As for triangulation, you can do it automatically in some of the exporters (Like 3DS and OBJ), or you can select you object in body mode, switch to faces (So all faces are selected) and go Tesselate>Triangulate.
Thanks for your help !!!
Solved by using hardness->hard

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Messages In This Thread
Problem with normals - ios29a - 05-10-2014, 12:19 PM
RE: Problem with normals - micheus - 05-10-2014, 12:59 PM
RE: Problem with normals - ios29a - 05-10-2014, 01:33 PM
RE: Problem with normals - Nova - 05-10-2014, 04:26 PM
RE: Problem with normals - ios29a - 05-10-2014 10:08 PM

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