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POV-Ray [plugin] (updated: 2016/Aug/08)
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12-27-2012, 04:44 PM
(This post was last modified: 12-27-2012 04:53 PM by maker.)
Post: #30
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RE: POV-Ray plugin [update]
oort: May you have many more such moments. (Your little experience looks like having more knowledge)
![]() Micheus: Thanks for the wishes. Almost recovered now: just a minor viral infection. About .pov file: If it's okay with you, I'd like to test some more. (Actually, I don't think I have the file. For tests like this I normally save as temp.wings / temp.pov / temp.png. The current "temp" will have replaced the previous one.) I did a few tests with the "object to area light" option. Use "material emissive for povray ambient" is unselected (I forgot to turn it on again; just now remembered to check.) Other settings, incl. lights as default. Pov-ray rendering vs screenshot, mostly. ![]() ![]() ![]() ![]() ![]() ![]() HTH (and is not an unnecessary waste of time )Edit: A nice byproduct of this: Playing around with the "sections" and "slices" of the torus can give some nice frames or space-frame triangles. (And using mlabs "Move...Arrangement" should give some nice grills. Maybe even a Buckminster-Fuller dome) |
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