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Scene Info crashing on a flattened cube (4 edges collapsed)
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09-25-2014, 05:55 PM
(This post was last modified: 09-25-2014 06:05 PM by ggaliens.)
Post: #1
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Scene Info crashing on a flattened cube (4 edges collapsed)
Not at all sure what is actually calling math:log10.
But this happens when applying tools/scene-info for a flat object (flatten a cube). Code: Dump written 2014-9-25_13-52Is it possible for one row in call-stack shown above to be "missing" for some reason ? Or is the call stack in the crash_dump always fairly complete ? Is it possible for one row in call-stack shown above to be "missing" for some reason ? Or is the call stack in the crash_dump always fairly complete ? Micheus ... I'm thinking you might have change the formatting logic ? math:log10 function will get really nasty for small numbers near zero. Micheus ... I'm thinking you might have change the formatting logic ? math:log10 function will get really nasty for small numbers near zero. Maybe we could just make this a wings_prefs item and leave the fancy logic out ? |
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Scene Info crashing on a flattened cube (4 edges collapsed) - ggaliens - 09-25-2014 05:55 PM
RE: Scene Info crashing on a flattened cube (4 edges collapsed) - ggaliens - 09-25-2014, 09:14 PM
RE: Scene Info crashing on a flattened cube (4 edges collapsed) - ggaliens - 09-27-2014, 03:31 PM
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