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Creating a hole in a cylinder off center
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10-27-2014, 11:23 PM
Post: #1
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Creating a hole in a cylinder off center
Folks, I'm a total noob, but I can't figure this out. I have a simple disk that I need a hole in the center (which I can do no problem) and another hole that is off-center. I can't figure out how to do that second hole. I understand that I need to make two faces and bridge them, but I can't figure out how to manipulate the mesh to put the faces where I want. You ought to be able to just put another cylinder where you want the hole and subtract it out, but I can't seem to make that work. A little help is appreciated.
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