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Trying to implement BSP - any advice? (Solved)
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10-29-2014, 02:13 PM
(This post was last modified: 01-08-2015 09:28 PM by nemyax.)
Post: #1
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Trying to implement BSP - any advice? (Solved)
In an export plugin that I'm writing, I want to implement face slicing and sorting, based on a BSP tree. If I use the e3d mesh format, building a tree-like structure is easy enough:
Code: bsp([H|T]) -> |
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Trying to implement BSP - any advice? (Solved) - nemyax - 10-29-2014 02:13 PM
RE: Trying to implement BSP - any advice? - nemyax - 01-08-2015, 09:28 PM
RE: Trying to implement BSP - any advice? (Solved) - micheus - 01-08-2015, 10:51 PM
RE: Trying to implement BSP - any advice? (Solved) - nemyax - 01-12-2015, 10:07 PM
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