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Wings clone in C++
01-21-2015, 08:24 PM
Post: #22
RE: Wings clone in C++
Wegg. I think part of the slow down is a BAD BUG.

You can get a feel for why it might be a bug or a design flaw by following how fast menu interactivity slows down even when maybe the mesh interactively is not quite so bad.

There is something ODD about the picks and highlights and clicks scanning in Wings. But it gets worse in an odd way with mesh density. I would bet big $$$ that its a design flow with WINGS3D and not with Erlang/SDL/OpenGL.

My "HEART" ferrets out bugs like this with a high degree of accuracy.
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Messages In This Thread
Wings clone in C++ - nemyax - 11-24-2014, 01:03 PM
RE: Wings clone in C++ - ggaliens - 11-24-2014, 03:29 PM
RE: Wings clone in C++ - nemyax - 11-24-2014, 03:33 PM
RE: Wings clone in C++ - ggaliens - 11-24-2014, 04:38 PM
RE: Wings clone in C++ - Wegg - 01-15-2015, 06:52 AM
RE: Wings clone in C++ - nemyax - 01-15-2015, 07:46 AM
RE: Wings clone in C++ - ggaliens - 01-15-2015, 02:58 PM
RE: Wings clone in C++ - Wegg - 01-16-2015, 07:41 PM
RE: Wings clone in C++ - ggaliens - 01-16-2015, 10:49 PM
RE: Wings clone in C++ - nemyax - 01-18-2015, 09:29 AM
RE: Wings clone in C++ - Arg Arg - 01-18-2015, 10:17 AM
RE: Wings clone in C++ - ggaliens - 01-18-2015, 04:09 PM
RE: Wings clone in C++ - nemyax - 01-18-2015, 05:05 PM
RE: Wings clone in C++ - ggaliens - 01-18-2015, 07:30 PM
RE: Wings clone in C++ - nemyax - 01-18-2015, 09:11 PM
RE: Wings clone in C++ - ggaliens - 01-19-2015, 02:35 AM
RE: Wings clone in C++ - nemyax - 01-19-2015, 04:26 AM
RE: Wings clone in C++ - ggaliens - 01-19-2015, 05:10 PM
RE: Wings clone in C++ - nemyax - 01-20-2015, 08:02 AM
RE: Wings clone in C++ - ggaliens - 01-20-2015, 03:15 PM
RE: Wings clone in C++ - Wegg - 01-21-2015, 08:03 PM
RE: Wings clone in C++ - ggaliens - 01-21-2015 08:24 PM
RE: Wings clone in C++ - nemyax - 01-22-2015, 11:49 AM
RE: Wings clone in C++ - nemyax - 01-22-2015, 06:23 AM

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