06-16-2016, 04:24 PM
Anyone play with 3D Alpha Shapes ?
Generalized method for hulling ?
Generalized method for hulling ?
06-16-2016, 04:24 PM
Anyone play with 3D Alpha Shapes ?
Generalized method for hulling ?
06-23-2016, 09:32 PM
I'm in the middle of adding support of importing point-clouds in PLY file format. After that happens ... and alpha shape will be used to approximate the boundary of the point cloud.
06-26-2016, 11:23 AM
Some more explanation of what you mean? A visual explanation maybe?
06-27-2016, 02:17 PM
Below link is 2D approach for concave hulls. I should have this implemented soon.
http://repositorium.sdum.uminho.pt/bitst...CM_MYS.pdf There is a 3D approach that I'm also working on ... which uses TETGEN.
07-01-2016, 05:06 PM
07-01-2016, 10:39 PM
The code in case anyone is interested in algorithms ...
Code: -module(wpc_k_nearest). |
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