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Complex part.
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01-09-2015, 06:33 PM
(This post was last modified: 01-09-2015 06:37 PM by Wegg_.)
Post: #1
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Complex part.
This took me a few hours but I think I finally got it looking ok. I know this would have been "easier" using a nurbs modeler but . . . Wings is what I know so I use that. :-)
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01-12-2015, 10:17 PM
Post: #2
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RE: Complex part.
Nice
but you forgot a thread/screw.. ummm I mean that spiral in holes for bolts ;p haha I know its hard, just joking ;pPlaying with Wings is a much fun ^.^. Im waiting for more! |
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01-13-2015, 05:28 AM
Post: #3
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RE: Complex part.
(01-12-2015 10:17 PM)Radi Wrote: Nice For this job I am skipping the thread screws. I am rendering on my GPU and want to keep my memory under 4GB which means I can't go too heavy on the mesh/textures etc. |
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01-13-2015, 01:44 PM
Post: #4
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RE: Complex part.
hmmmm I dont understand... that means that one mesh you show above is a piece of something bigger that you work on ?
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01-14-2015, 07:20 AM
Post: #5
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RE: Complex part.
(01-13-2015 01:44 PM)Radi Wrote: hmmmm I dont understand... that means that one mesh you show above is a piece of something bigger that you work on ? Yes. Much much bigger. Over 3600 parts in total in this assembly. I only model the parts that are missing or are damaged too much in the conversion process so that they don't render correctly. |
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but you forgot a thread/screw.. ummm I mean that spiral in holes for bolts ;p haha I know its hard, just joking ;p