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UV Mapping - How to use multiples materials and images for one object
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01-12-2015, 07:22 PM
Post: #8
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RE: UV Mapping - How to use multiples materials and images for one object
Everyone will find his own way to workaround some situations like that. There is no wrong way, maybe a faster way.
I just made a video sharing my workflow for those which didn't think about before and they think there was no way to do that. Fell free to make a video for that approach. The more choices people have, the more knowledge they acquire and the community will thanks. ![]() and just taking a ride on this subject, there is a thread to talk about possible improvements to AutoUV: Some AutoUV ideas
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