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how to connect a cylinder and a oblong box
01-24-2015, 02:05 PM
Post: #2
RE: how to connect a cylinder and a oblong box
In body selection mode [B] select the objects you Sant "connect" and use the context menu Combine.
You can separate them by using the Separate command.

Just in advise: if you named each object after you separate them they will get all the same name with a sequential number at the end.

If you just want rotate them together without combine them you can just change selection to vertex mode [V] and rotate them. (Change to vertex mode after select them in body mode first Wink)

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: how to connect a cylinder and a oblong box - micheus - 01-24-2015 02:05 PM

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