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Any harm in increasing the number of IDs reported upper left ?
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12-13-2012, 06:00 PM
Post: #1
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Any harm in increasing the number of IDs reported upper left ?
Any harm in increasing the number of IDs reported upper left ?
Like the list vertcies 1,4, 7, 9 to 1, 4, 7, 9, 11, 13 So that IDs of hexagon verts might also get included before threshhold is reached and its just says 7 vertices selected. I would like to puch the limit up from < 5 to < 7 I'm suspicous that this was picked somewhat arbitrarily. If this would be annoying ... maybe I could make it a preference. I have bumped it up for myself and a fabricator who needs to interograte the model sometimes and uses this as a debugging tool. I just wanted to ask first rather than just do a pull-request for change. I can always patch this later. In real work apps ... Hexagons are common in nature and both hexagons and pentagons appear in any number of natural "FOAMS". I don't think the same is true for higher order polygons so much. I think the hexagon is at least arguabbly a good cut off. I personally think quads is not so great a cut-off. |
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12-15-2012, 03:39 AM
Post: #2
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RE: Any harm in increasing the number of IDs reported upper left ?
I don't think it's really that important to most users. Any cutoff is going to be arbitrary.
Maybe add an item to the Develop menu to create a window that shows a table of the currently selected elements. Exposing Ids to users should remain limited. There is no need to clutter their work space. |
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05-10-2013, 05:01 AM
(This post was last modified: 05-10-2013 05:02 AM by dereksergio.)
Post: #3
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RE: Any harm in increasing the number of IDs reported upper left ?
Please can you explain why cutoff is going to be arbitrary as i am not getting it please explain.
Try to explain at operating agreement for llc Florida. |
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05-10-2013, 12:36 PM
(This post was last modified: 05-10-2013 12:36 PM by ggaliens.)
Post: #4
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RE: Any harm in increasing the number of IDs reported upper left ?
Actually ... the cut-off I was referring to was not arbitrary at all. It had to do with the properties of "FOAM" and triangles and other "natural" or easy to occur things.
I was not asking for 9, 10, 11. Just that hexagons be covererd and maybe one more. So my request was anything but arbitrary. I was asking on behalf of a 3D prototyper with worlds of experience in modelling for realization. It should be a preference. |
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05-11-2013, 02:23 AM
Post: #5
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RE: Any harm in increasing the number of IDs reported upper left ?
While I myself have rarely needed more than the amount displayed currently, I can see it being useful in a small number of circumstances.
In which case, why not display it in the Console window? Or at least have some kind of command to show the vert/edge/face IDs of the currently select object. |
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