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how i can apply a bump/normal map to my model?
02-08-2015, 02:34 PM
Post: #2
RE: how i can apply a bump/normal map to my model?
just load a bump/normal/spec map using import image function in FILE tab, image should appear in outliner window, now just click on that image and drag it over the material which you want to use as spec/bump channel. try yourself ;p
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RE: how i can apply a bump/normal map to my model? - Radi - 02-08-2015 02:34 PM

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