Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
Discussing about "Building a development environment for Windows"
04-12-2016, 01:19 AM
Post: #24
RE: Discussing about "Building a development environment for Windows"
Neon. Back when I was committed to writing plain old plugins and not interested in compiling and building entire WINGS ...

I would INSTALL a binary/installer version of Wings3d. And then I would "Pad that environment out" With just enough wings headers and things that I could build my plugins.

The total steps to do that and start writing plugins was amazingly low. I didn't have MSYS or cygwin or any of those gobs of things. I just had MAKE for win32 and a few other faux unix tools and some headers and sources for Erlang. That't it. I don't know many people that did it that way ... but it sure worked.

So long long ago.
Reply


Messages In This Thread
RE: Discussing about "Building a development environment for Windows" - ggaliens - 04-12-2016 01:19 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)