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Symmetry without screwing up UV's
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03-18-2013, 05:14 PM
Post: #16
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RE: Symmetry without screwing up UV's
@Ran13:
I do most of my UVing in Headus, but there are times that I need to edit the model due to client requests and such, and having my UV's destroyed because I need a unified change is frustrating. ![]() There ARE workarounds definitely, but it would be nice not to have to implement such things.
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