|
UV Mapping - split textures
|
|
12-21-2012, 10:26 PM
(This post was last modified: 12-21-2012 10:26 PM by PeterC (PC).)
Post: #4
|
|||
|
|||
|
RE: UV Mapping - split textures
Did you re-project/unfold or otherwise redo the UVs? If so it will create a new temp material ("modelname_auv" or something like that) and you'll just see that material and its 'colorful letter grid' texture on the model.. Just re-apply your other material to the faces
Or is it not showing any textures at all? |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
UV Mapping - split textures - some_yahoo - 12-21-2012, 02:52 AM
RE: UV Mapping - split textures - PeterC (PC) - 12-21-2012, 04:09 AM
RE: UV Mapping - split textures - some_yahoo - 12-21-2012, 10:15 PM
RE: UV Mapping - split textures - PeterC (PC) - 12-21-2012 10:26 PM
RE: UV Mapping - split textures - micheus - 12-21-2012, 11:21 PM
RE: UV Mapping - split textures - some_yahoo - 12-22-2012, 01:36 AM
RE: UV Mapping - split textures - PeterC (PC) - 12-22-2012, 01:56 AM
RE: UV Mapping - split textures - some_yahoo - 12-22-2012, 02:22 AM
|
User(s) browsing this thread: 1 Guest(s)



