|
Collada Mesh Export with Multiple Textures
|
|
08-07-2015, 08:21 PM
(This post was last modified: 08-07-2015 08:21 PM by oort.)
Post: #10
|
|||
|
|||
|
RE: Collada Mesh Export with Multiple Textures
Micheus,
While playing with this a little more, I just now started thinking... Do you think it would be a good idea to be able to either, accept the default name for the uv map "Cube1_auv", or choose to rename it to a special name? This would happen in a dialog after you choose the "Draw Options". Just a thought... Thanks, oort |
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)



