Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
UVMap issues, and ideas..
10-12-2015, 12:52 PM
Post: #16
RE: UVMap issues, and ideas..
Hmm did not remember that I had done that, nowadays since I have implemented showing normalmaps,
we could get access to the Tangent space and produce real normal maps in TN space, cool.

I.e. we could uv-map a lowres model continue to add geometry and bake a normal-map of the highres model and then apply it to the low res model. Needs some more code in autouv, and a better shader.
Reply


Messages In This Thread
UVMap issues, and ideas.. - Kagehi - 10-07-2015, 02:20 AM
RE: UVMap issues, and ideas.. - ggaliens - 10-07-2015, 02:39 PM
RE: UVMap issues, and ideas.. - ggaliens - 10-07-2015, 09:50 PM
RE: UVMap issues, and ideas.. - micheus - 10-07-2015, 11:47 PM
RE: UVMap issues, and ideas.. - ggaliens - 10-08-2015, 01:19 AM
RE: UVMap issues, and ideas.. - micheus - 10-08-2015, 01:28 AM
RE: UVMap issues, and ideas.. - ggaliens - 10-08-2015, 01:36 AM
RE: UVMap issues, and ideas.. - micheus - 10-08-2015, 01:48 AM
RE: UVMap issues, and ideas.. - dgud - 10-08-2015, 01:57 PM
RE: UVMap issues, and ideas.. - Kagehi - 10-08-2015, 05:05 PM
RE: UVMap issues, and ideas.. - micheus - 10-08-2015, 06:57 PM
RE: UVMap issues, and ideas.. - ggaliens - 10-08-2015, 11:04 PM
RE: UVMap issues, and ideas.. - Kagehi - 10-09-2015, 01:06 AM
RE: UVMap issues, and ideas.. - Kagehi - 10-09-2015, 03:47 AM
RE: UVMap issues, and ideas.. - micheus - 10-09-2015, 03:54 AM
RE: UVMap issues, and ideas.. - dgud - 10-12-2015 12:52 PM
RE: UVMap issues, and ideas.. - Kagehi - 10-12-2015, 01:57 PM
RE: UVMap issues, and ideas.. - micheus - 10-12-2015, 02:19 PM
RE: UVMap issues, and ideas.. - Nova - 10-12-2015, 10:16 PM
RE: UVMap issues, and ideas.. - Kagehi - 10-13-2015, 05:17 PM
RE: UVMap issues, and ideas.. - Nova - 10-13-2015, 07:09 PM
RE: UVMap issues, and ideas.. - Kagehi - 10-13-2015, 08:59 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)